technology

Global VR in Education Sector Market Size, Status and Forecast 2025


Published On : Aug 2018

Category : Virtual Reality

No. of Pages : 102 pages

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This report studies the global VR in Education Sector market size, industry status and forecast, competition landscape and growth opportunity. This research report categorizes the global VR in Education Sector market by companies, region, type and end-use industry.

Virtual reality (VR) is a computer-generated simulation developed using projectors and ingenious computer programming. This helps create a three-dimensional interactive environment for teachers and students.
During 2017, the VR gear segment dominated the VR in education sector market and is expected to continue its dominance over the next four years. The easy manufacturing techniques and lower costs of the VR gear are factors that will drive the growth of this segment in the coming years.
The higher education segment dominated the global VR in education sector market during 2017 and is foreseen to dominate the market during the forecast period as well. The major contributor to the segments growth is the rising penetration of VR technology in higher education systems in both the emerging and developed countries.
In 2017, the global VR in Education Sector market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025.

This report focuses on the global top players, covered
Oculus VR
Google
Alchemy VR
Discovery Communications
Cinoptics
EPSON
HTC
Sony
FOVE
LG Electronics
Zebronics
Homido
Mattel
Samsung Electronics
ZEISS
EON Reality
Immersive VR Education
Unimersiv

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India

Market segment by Type, the product can be split into
VR Gear
VR Software

Market segment by Application, split into
Higher Education
K-12

The study objectives of this report are:
To study and forecast the market size of VR in Education Sector in global market.
To analyze the global key players, SWOT analysis, value and global market share for top players.
To define, describe and forecast the market by type, end use and region.
To analyze and compare the market status and forecast between China and major regions, namely, United States, Europe, China, Japan, Southeast Asia, India and Rest of World.
To analyze the global key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends and factors driving or inhibiting the market growth.
To analyze the opportunities in the market for stakeholders by identifying the high growth segments.
To strategically analyze each submarket with respect to individual growth trend and their contribution to the market
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market
To strategically profile the key players and comprehensively analyze their growth strategies.

In this study, the years considered to estimate the market size of VR in Education Sector are as follows:
History Year: 2013-2017
Base Year: 2017
Estimated Year: 2018
Forecast Year 2018 to 2025
For the data information by region, company, type and application, 2017 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Key Stakeholders
VR in Education Sector Manufacturers
VR in Education Sector Distributors/Traders/Wholesalers
VR in Education Sector Subcomponent Manufacturers
Industry Association
Downstream Vendors

Available Customizations
With the given market data, QYResearch offers customizations according to the company's specific needs. The following customization options are available for the report:
Regional and country-level analysis of the VR in Education Sector market, by end-use.
Detailed analysis and profiles of additional market players.

Virtual reality basically refers to the computer technologies that are known for using virtual reality headsets in order to generate the realistic sounds, images, and other sensations that are can replicate the actual environment and give rise to an imaginary setting. Virtual reality also simulates the user’s physical presence in the environment. Virtual reality has further been defines as an immersive and realistic simulation of a 3D 360 degree environment. With the development in various technologies, this industry is likely to experience firsthand growth over the coming years.

The research publication is a complete outline of the Global vr in education sector market size status and forecast 2025 market with careful inspection of several features that are expected to have a positive or negative and direct or indirect impact on the market in the long as well as short run. The study also puts focus on the growth trajectory coupled with useful insights and data for the market players to understand the situation of the market better. Researchers have precisely and microscopically explored the diverse aspects of the market and this will further aid in giving out and executing accurate statistics and data on several aspects pertaining the Global vr in education sector market size status and forecast 2025 market for the coming years. Such type of aspects are all-encompassing of government guidelines and regulations in the regional and global divisions, inflow of raw materials and outflow of end products, assembly capacity of the industrialized facility, products circulated and sold, and the profit earned from it.

The market research study also offers readers with a comprehensive insight on the regions and the scenario of the Global vr in education sector market size status and forecast 2025 market in those regions. Every region has been minutely evaluated and the progress of the market has been charted accurately for the respective regions. The study will also offer an informative outline of the competitive landscape of the Global vr in education sector market size status and forecast 2025 market with as integration of facts such as research activities, developments, product portfolio, company revenue, mergers, procurements, and advancement and growth strategies of the cream of the crop operating in the market. 

List of Tables and Figures

Figure Global VR in Education Sector Market Size (Million USD) Status and Outlook (2013-2018)
Table Global VR in Education Sector Revenue (Million USD) Comparison by Regions (2013-2018)
Figure Global VR in Education Sector Market Share by Regions (2013-2018)
Figure United States VR in Education Sector Market Size (Million USD) and Growth Rate by Regions (2013-2018)
Figure Europe VR in Education Sector Market Size (Million USD) and Growth Rate by Regions (2013-2018)
Figure China VR in Education Sector Market Size (Million USD) and Growth Rate by Regions (2013-2018)
Figure Japan VR in Education Sector Market Size (Million USD) and Growth Rate by Regions (2013-2018)
Figure Southeast Asia VR in Education Sector Market Size (Million USD) and Growth Rate by Regions (2013-2018)
Figure India VR in Education Sector Market Size (Million USD) and Growth Rate by Regions (2013-2018)
Table Global VR in Education Sector Revenue (Million USD) and Growth Rate (%) Comparison by Product (2013-2018)
Figure Global VR in Education Sector Revenue Market Share by Type in 2017
Figure VR Gear Market Size (Million USD) and Growth Rate (2013-2018)
Figure VR Software Market Size (Million USD) and Growth Rate (2013-2018)
Figure Global VR in Education Sector Market Share by Application in 2017
Figure VR in Education Sector Market Size (Million USD) and Growth Rate in Higher Education (2013-2018)
Figure VR in Education Sector Market Size (Million USD) and Growth Rate in K-12 (2013-2018)
Figure VR in Education Sector Market Size (Million USD) and Growth Rate in Applications 3 (2013-2018)
Table VR in Education Sector Market Size (Million USD) by Players (2013-2018)
Figure VR in Education Sector Market Size Share by Players in 2013
Figure VR in Education Sector Market Size Share by Players in 2017
Table Oculus VR Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Oculus VR (2013-2018)
Figure Oculus VR VR in Education Sector Business Revenue Market Share (2013-2018)
Table Google Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Google (2013-2018)
Figure Google VR in Education Sector Business Revenue Market Share (2013-2018)
Table Alchemy VR Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Alchemy VR (2013-2018)
Figure Alchemy VR VR in Education Sector Business Revenue Market Share (2013-2018)
Table Discovery Communications Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Discovery Communications (2013-2018)
Figure Discovery Communications VR in Education Sector Business Revenue Market Share (2013-2018)
Table Cinoptics Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Cinoptics (2013-2018)
Figure Cinoptics VR in Education Sector Business Revenue Market Share (2013-2018)
Table EPSON Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of EPSON (2013-2018)
Figure EPSON VR in Education Sector Business Revenue Market Share (2013-2018)
Table HTC Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of HTC (2013-2018)
Figure HTC VR in Education Sector Business Revenue Market Share (2013-2018)
Table Sony Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Sony (2013-2018)
Figure Sony VR in Education Sector Business Revenue Market Share (2013-2018)
Table FOVE Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of FOVE (2013-2018)
Figure FOVE VR in Education Sector Business Revenue Market Share (2013-2018)
Table LG Electronics Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of LG Electronics (2013-2018)
Figure LG Electronics VR in Education Sector Business Revenue Market Share (2013-2018)
Table Zebronics Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Zebronics (2013-2018)
Figure Zebronics VR in Education Sector Business Revenue Market Share (2013-2018)
Table Homido Basic Information List
Table VR in Education Sector Business Revenue (Million USD) of Homido (2013-2018)
Figure Homido VR in Education Sector Business Revenue Market Share (2013-2018)
Table Mattel Basic Information List
Table Samsung Electronics Basic Information List
Table ZEISS Basic Information List
Table EON Reality Basic Information List
Table Immersive VR Education Basic Information List
Table Unimersiv Basic Information List
Table Global VR in Education Sector Market Size (Million USD) by Product (2013-2018)
Figure Global VR in Education Sector Revenue Market Share (%) by Product (2013-2018)
Figure Global VR in Education Sector Market Share by Product in 2017
Table Global VR in Education Sector Market Size by Application (2013-2018)
Figure Global VR in Education Sector Revenue Market Share (%) by Application in 2017
Table Top Consumer/End Users of VR in Education Sector
Figure United States VR in Education Sector Market Size (Million USD) and Growth Rate (2013-2018)
Table United States VR in Education Sector Market Size (Million USD) by Players (2013-2018)
Figure United States VR in Education Sector Market Size Share by Players in 2013
Figure United States VR in Education Sector Market Size Share by Players in 2017
Table United States VR in Education Sector Market Size by Application (2013-2018)
Figure United States VR in Education Sector Revenue Market Share (%) by Application (2013-2018)
Figure United States VR in Education Sector Market Size Share by Application in 2017
Figure Europe VR in Education Sector Market Size (Million USD) and Growth Rate (2013-2018)
Table Europe VR in Education Sector Market Size (Million USD) by Players (2013-2018)
Figure Europe VR in Education Sector Market Size Share by Players in 2013
Figure Europe VR in Education Sector Market Size Share by Players in 2017
Table Europe VR in Education Sector Market Size by Application (2013-2018)
Figure Europe VR in Education Sector Revenue Market Share (%) by Application (2013-2018)
Figure Europe VR in Education Sector Market Size Share by Application in 2017
Figure China VR in Education Sector Market Size (Million USD) and Growth Rate (2013-2018)
Table China VR in Education Sector Market Size (Million USD) by Players (2013-2018)
Figure China VR in Education Sector Market Size Share by Players in 2013
Figure China VR in Education Sector Market Size Share by Players in 2017
Table China VR in Education Sector Market Size by Application (2013-2018)
Figure China VR in Education Sector Revenue Market Share (%) by Application (2013-2018)
Figure China VR in Education Sector Market Size Share by Application in 2017
Figure Japan VR in Education Sector Market Size (Million USD) and Growth Rate (2013-2018)
Table Japan VR in Education Sector Market Size (Million USD) by Players (2013-2018)
Figure Japan VR in Education Sector Market Size Share by Players in 2013
Figure Japan VR in Education Sector Market Size Share by Players in 2017
Table Japan VR in Education Sector Market Size by Application (2013-2018)
Figure Japan VR in Education Sector Revenue Market Share (%) by Application (2013-2018)
Figure Japan VR in Education Sector Market Size Share by Application in 2017
Figure Southeast Asia VR in Education Sector Market Size (Million USD) and Growth Rate (2013-2018)
Table Southeast Asia VR in Education Sector Market Size (Million USD) by Players (2013-2018)
Figure Southeast Asia VR in Education Sector Market Size Share by Players in 2013
Figure Southeast Asia VR in Education Sector Market Size Share by Players in 2017
Table Southeast Asia VR in Education Sector Market Size by Application (2013-2018)
Figure Southeast Asia VR in Education Sector Revenue Market Share (%) by Application (2013-2018)
Figure Southeast Asia VR in Education Sector Market Size Share by Application in 2017
Figure India VR in Education Sector Market Size (Million USD) and Growth Rate (2013-2018)
Table India VR in Education Sector Market Size (Million USD) by Players (2013-2018)
Figure India VR in Education Sector Market Size Share by Players in 2013
Figure India VR in Education Sector Market Size Share by Players in 2017
Table India VR in Education Sector Market Size by Application (2013-2018)
Figure India VR in Education Sector Revenue Market Share (%) by Application (2013-2018)
Figure India VR in Education Sector Market Size Share by Application in 2017
Figure Global VR in Education Sector Market Size and Growth Rate (2018-2025)
Table Global VR in Education Sector Market Size (Million USD) by Regions (2018-2025)
Figure Global VR in Education Sector Market Size Share (2018-2025)
Figure Global VR in Education Sector Market Size Share by Regions in 2025
Figure United States VR in Education Sector Revenue (Million USD) and Growth Rate (2018-2025)
Figure Europe VR in Education Sector Revenue (Million USD) and Growth Rate (2018-2025)
Figure China VR in Education Sector Revenue (Million USD) and Growth Rate (2018-2025)
Figure Japan VR in Education Sector Revenue (Million USD) and Growth Rate (2018-2025)
Figure Southeast Asia VR in Education Sector Revenue (Million USD) and Growth Rate (2018-2025)
Figure India VR in Education Sector Revenue (Million USD) and Growth Rate (2018-2025)
Table Global VR in Education Sector Market Size (Million USD) by Type (2018-2025)
Figure Global VR in Education Sector Market Size Share by Type in 2018
Figure Global VR in Education Sector Market Size Share by Type in 2025
Table Global VR in Education Sector Market Size (Million USD) by Application (2018-2025)
Figure Global VR in Education Sector Market Size (Million USD) by Application in 2018

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