Military Forces Use Video Games to Train and Treat Soldiers

Published By : 18 Dec 2014 | Published By : QYRESEARCH

Several governments are looking at gaming to develop military tactics and exercises. The world of virtual reality is being preferred over acting warfare-like scenarios to save costs and taxpayer’s money. According to Michael Condrey, the co-founder of Sledgehammer Games who created Advanced Warfare, the U.S. government is actually investing in creating virtual spaces that look at “what if” scenarios that may arise in conflicts and think of solutions for the same.

The liaisons between governments and video game developers now seems justified as the military forces can provided the needed funding and technical knowledge, while the creativity is left for gamers to decide. The reflection of this relationship can be seen through the recent game releases such as Advanced Warfare which perfectly show the similarities between real life battles and action games. A few military forces are also using these virtual realities as simulators to prepare the soldiers for tough mental challenges that may lie ahead in battles of the future.

The other aspect of gaming is its using in treating soldiers who are suffering from traumatic war experiences. Simulators such as “Virtual Afghanistan” and “Virtual Iraq” have been used by military forces to treat both, men and women soldiers suffering from post traumatic stress disorder (PTSD). Over and above these, virtual equipments used in the video games are also used for designing future weapon systems.

Though the debate of impact made by action-packed video games on its players garners flak and heat, for now one can safely say that it plays a crucial role in helping the militaries across the world in training and treat its soldiers.
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